►February 1st, 2010 | Category:
Game Mechanics,
Loot and Looting
What my Dyna linkshell hit roughly on Dyna-Tav over the weekend.
18 Hornets
9 Demons
3 Tauri
15 Fomor
46 Leeches
16 Makara
10 Vanguard Eyes
3 Timer/SJ mobs
Total AF/-1 gained: DRK Hat x2, DRK body, WAR legs.
I honestly don’t know if that’s a decent amount of mobs hit. It feels like it is. Especially when you can only bring 18 people for [...]
Alpha male nerd rage chokes this game from ever progressing, since if you ever give a complement or acknowledge something, it translates into showing weakness and you have to be alpha male at all times. You can’t ever really demonstrate to people that -x- works. If you ever want to convince anyone of anything, you [...]
►January 17th, 2010 | Category:
Game Mechanics,
The Playerbase
Well I haven’t caused any controversy in a while. Best change that.
Astral burning is ruining this game.
For the uninformed: Astral burning is a type of quick blast EXP party. Basically, everyone level syncs to a low level with 3-4SMNs. Someone drags every mob in Korolloka Tunnel to the EXP party, all the SMNs use Astral [...]
Since I’m the guy that has all those opinions, I guess I should probably say something about the recent downing of the most infamous of bots, FFXIApp.
There has always been a tense drama between those who bot and those who don’t. As someone who camped kings for a brief while, I can honestly say that, [...]
►September 3rd, 2009 | Category:
Game Mechanics,
Loot and Looting,
Paladin
Actually, my face is the only thing NOT red at this point. I have way too much red gear.
So I had already started a post outline about Dynamis Tavnazia, about how committing two hours to an event and getting very little reward for the amount of effort put in was abysmal for everybody involved.
But then [...]